Cross Racing Championship Extreme 2005 | |
---|---|
Developer(s) | Invictus Games |
Publisher(s) | Invictus Games |
Series | CRC |
Platform(s) | Windows |
Release | 2005 |
Mode(s) | Non-Linear Carrier Quick Race, Time Trial, Hot Seat, Free Ride, Cross Racing, Knock-out, Hit&Swap, Multiplayer, Catch The Flag, Return The Flag, Destruction, Cross-Race, Jamboree[1] |
Cross Racing Championship Extreme 2005 (or CRC 2005) is a Motorsport game developed by Invictus Games, where the player begins its career as an amateur Autocross racer and races through 65 various racing events for ultimately becoming the 'Cross Racing Champion'. These 65 races includes: Autocross, Rallycross, Off-Road, Rally-Sprint, Rally, Road Racing and finally the championship ends in tough Circuit Racing. The prize is a Classic T8 super-car, which can get up to speeds of 280 km/h when the car is in stage 3.[2]
For Gran Turismo 4 on the PlayStation 2, GameFAQs has 34 save games.
TracksEngland[UK]France[Serpentin]America[Beach]Germany[track]Hungary[Mud track]Finland[Snow]
- 1Game features
- 1.1Technical Specifications
Game features[edit]
Utilizing the next generation of the Invictus Engine which incorporates its new real-time physics module, Cross Racing Championship (CRC) will allow the player to experience the thrills of high-speed on and off-road racing across vast open terrains.
- The player can contest over 60 races across six distinct environments, ranging from icy mountainous regions and lush countryside to parched desert areas and beaches. CRC will appeal to Rally fans and road-racing fans with its crossover approach to vehicles and race circuits.
- CRC features multiplayer action and extensive set-up options which are an integral part of the game, along with realistic real-time damage and stunning graphical effects including High Dynamic Range imaging, bump mapping, dynamic environmental reflections and motion blur and dynamic and automatic image contrast balancing.
- The vehicles are fully user-customisable, both in their appearance and performance, using an intuitive and powerful interface. The game also features TV replay options and realistic sound effects.
Technical Specifications[edit]
AI[edit]
- AI drivers have the ability to learn the various tracks to offer the player a realistic and continually challenging racing experience.
- AI drivers can react emotionally and can become angry or they can be afraid of the player and can be as unpredictable as human players.
3D Engine[edit]
- Real time environment mapping
- High Dynamic Range imaging
- Bump mapping
- Specular highlights
- Flare and Glow effects
- Animated textures
- Pixel shader water reflection effects for lakes, rivers, ponds and Waterfalls
- Motion Blur
- Noise Effects
- Automatic Contrast Balancing
Physics[edit]
- Incredibly accurate handling system
- Realtime damage system
- 100% simulation, no cheat forces.
- Dynamic modelling of tyres, surfaces and aero-dynamics
Gameplay[edit]
- Multiple gameplay modes including various single player and multiplayer dedicated game modes.
- Non linear career mode
- Special “hot seat” and other multiplayer modes
- Fully player customisable cars including Race Number, decals, paint job and performance tuning.
Graphics[edit]
- Highly detailed interiors, particle effects, detailed car components including articulated suspension systems and glowing disc brakes.
- Detailed and living environments.[3]
References[edit]
- ^'FAQs'. www.crc-game.com. Retrieved 19 February 2016.
- ^'Cars'. www.crc-game.com. Retrieved 19 February 2016.
- ^'Cross Racing Championship features on PC'. www.crc-game.com. Retrieved 19 February 2016.
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Cross_Racing_Championship_Extreme_2005&oldid=900429014'
ps2rdmod is a program for your PS2 that allows you to automatically apply PCSX2 patch files (.pnach) to your CD/DVD games.
ps2rdmod requires no user interaction and is usually silent (black screen) - text is printed the first time a game is run or when an error occurs.
How to use it
Installing
- Extract and copy the contents of the ps2rdmod zip file to a new directory on either a USB thumb drive or your PS2 memory card (using a program like uLaunchELF)
- Copy the .pnach files for your games into the PNACH directory within the ps2rdmod folder on your thumb drive or memory card
- Insert the game disc and run ps2rd.elf
General FAQ
- 'What's the compatibility like?'
For most games everything works automatically - however some games require mastercodes that cannot be automatically determined - the cheats.txt file included with ps2rdmod contains mastercodes for several games known to not work with automatic analysis:- Metal Gear Solid 3: Subsistence (NTSC)
- Metal Gear Solid 3: Subsistence (PAL-UK/FR)
- Red Dead Revolver (NTSC)
- Destroy All Humans (NTSC)
- Destroy All Humans 2 (NTSC)
- 'Can I use this with GSM?'
Yes! GSM compatibility is fixed in version 1.01. - 'Can I use this with OPL?'
ps2rdmod is not meant to be used with OPL. - 'Are there any other relevant changes from normal ps2rd?'
Other changes to ps2rdmod include improved USB support (replaced usb_mass.irx with usbhdfsd.irx), a packed ELF (smaller size) and a higher cheat limit (500 instead of 100). - 'Can I use this like normal ps2rd?'
Yes! The standard ps2rd UI can be enabled by setting 'auto = false' in ps2rd.conf (although this disables all extra ps2rdmod functionality).
How it works
ps2rdmod adds automatic mastercode determination and CRC calculation to ps2rd which is why it requires no user interaction.
The files cheats.txt and crc.txt are updated to store mastercodes and CRCs so that analysis only needs to happen once per game (boot times are pretty fast).
PNACH cheat codes are loaded *in addition to* cheat codes found in cheats.txt.
Update 1.01 fixes GSM compatibility
-Releases-